In lecture we were taught about 2D Sprites and how to animate them. We were taught about sprite sheets and how to implement them into Unity and get them to work as a sprite animation. In doing so I found that part of the process to be fairly easy, on the other hand I found using the animator tool to a bit confusing as I couldn't figure out how to make the animations flow smoothly.
Above is a video of the level that I designed. It showcases Megaman moving around with animations and a moving platform that I scripted with help from youtube, I could manage to make it move but for some reason the character wouldnt stay on it as it moved and would be left behind. I also attempted to make a vertical moving platform but it would not work so I decided to leave it at that.
The image above is the map, the platform to the right was meant to move up and down but it would not work due to an error in the script.
Animator
Animator
Animating the sprite sheet
Animating the sprite sheet
Script for the moving platform
Script for the moving platform
Making the transitions between jumping to running
Making the transitions between jumping to running
Making the transition between jumping and firing
Making the transition between jumping and firing

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