3D Animation in Unity is very similar to 2D animation but instead of using spritesheets you have to import already made animations into the animation tool, I found it easy to do as I was following the tutorial but other than that I didnt enjoy having to unpack the packages and put the textures into photoshop. After finishing the animations I created my own mini level to test out the character.
I enjoyed making the level but it showed just how janky the animation on the character was which makes me prefer 2D sprites to 3D as it doesnt reach the same level of jankyness. Above is a video showing my level (I forgot to bring my mic)