• Y2 How to Write Stories for Games
  • EXTRA DEVELOPMENT
  • Maps
  • Ludology vs Narratology
  • Dialogue
  • Believability
  • Exposition
  • The Monomyth
  • Three Act Structure
  • The Fuel of Fiction
  • Y2 How to be a Lead Games Designer
  • Prototype, GDD and World Bible Submission
  • Character Choices/Skills
  • Map Making
  • Development Diary Intro
  • Y1 How to Make Game Prototypes
  • Coding Objects
  • AI Agents
  • Katamari Prototype Submission
  • Missile Shooter
  • Katamari Prototype Progression
  • Intro to C#
  • Y1 How to Design Levels for Games
  • Final Level Planning
  • Final Level Submission
  • Concept Art
  • 3D Animation
  • 2D Sprite Animation
  • Level Design
  • Y1 How to be a Games Designer
  • Procedurally Generated Game
  • The Art of Games Design Chapter 1
  • GDD and MDA
  • Genre's and Tropes
  • The Hero's Journey
  • Reach 100
  • Twine Story
  • Taxonomy and Game Dissection
  • Board Game Playthrough
  • Jobs in the Games Industry
  • 5 Memories
  • My Podcast
  • Y1 How Games are Made
  • Maya Shape Creation
  • Game Jam 2
  • Unity Tutorial, Marble Run and Clicker Game
  • Maya UV Modelling/Unity Lighting
  • Game Jam 1
Contact
Elijah Abel
  • Y2 How to Write Stories for Games
  • EXTRA DEVELOPMENT
  • Maps
  • Ludology vs Narratology
  • Dialogue
  • Believability
  • Exposition
  • The Monomyth
  • Three Act Structure
  • The Fuel of Fiction
  • Y2 How to be a Lead Games Designer
  • Prototype, GDD and World Bible Submission
  • Character Choices/Skills
  • Map Making
  • Development Diary Intro
  • Y1 How to Make Game Prototypes
  • Coding Objects
  • AI Agents
  • Katamari Prototype Submission
  • Missile Shooter
  • Katamari Prototype Progression
  • Intro to C#
  • Y1 How to Design Levels for Games
  • Final Level Planning
  • Final Level Submission
  • Concept Art
  • 3D Animation
  • 2D Sprite Animation
  • Level Design
  • Y1 How to be a Games Designer
  • Procedurally Generated Game
  • The Art of Games Design Chapter 1
  • GDD and MDA
  • Genre's and Tropes
  • The Hero's Journey
  • Reach 100
  • Twine Story
  • Taxonomy and Game Dissection
  • Board Game Playthrough
  • Jobs in the Games Industry
  • 5 Memories
  • My Podcast
  • Y1 How Games are Made
  • Maya Shape Creation
  • Game Jam 2
  • Unity Tutorial, Marble Run and Clicker Game
  • Maya UV Modelling/Unity Lighting
  • Game Jam 1
Contact

Y2 How to be a Lead Games Designer

2022
Prototype, GDD and World Bible Submission
2022
Character Choices/Skills
2022
Map Making
2022
Development Diary Intro
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