For the second Game Jam I was working with Charlie, Harry and Alex M. The theme was Light and Dark and so we decided to make a game where you would avoid the spotlight and navigate a maze to collect a trophy and return back to the start. If you are caught by the spotlight you are returned back to the beginning. For the project I made the maze and modelled the pedestal the trophy is found on.
![](https://cdn.myportfolio.com/713457f0-9887-49cc-9c20-3c690797663e/8a15244a-16ca-4c8a-b097-bac0274f5fac_rw_3840.png?h=10b3122c2fb856b322b54fe809c1787d)
I used a website to make a randomly generated maze, I then used it as reference to make the maze in unity. I attempted to make the maze using a single shape but some parts had to be made separately due to them not all being connected.
![](https://cdn.myportfolio.com/713457f0-9887-49cc-9c20-3c690797663e/9bc61fbc-ff70-4dbd-99cc-360f8583439d_rw_1200.png?h=4369dec761fc36d44fe9fcbf06f3f255)
Later on in the design I decided to change the maze colour from pink to an earthy colour to suit the theme of the game which I was told was going to be set in either a warehouse or some kind of crypt. I used pink during design to make it easier to see.
![](https://cdn.myportfolio.com/713457f0-9887-49cc-9c20-3c690797663e/64f04784-7b61-4117-86a2-a034a17b10b2_rw_600.png?h=296e603e46c9d7272b296f08e9a7413a)
The path through the maze.
![](https://cdn.myportfolio.com/713457f0-9887-49cc-9c20-3c690797663e/4d085787-199c-4603-9487-e8edbd2cb68b_rw_600.png?h=abcb3019ebca4ced8e6d46ef8249594d)
My part in the Game Jam was to make the maze and an altar for the item you would get at the end of the maze. For the altar I made it using a cylinder in Maya and changing it to have a wide flat base that thins out to a sort of swiggly/bumpy part and then widen out. I then push one of the faces inward and took another cylinder and put it in the center. I chose to put it all in gold so that the player would feel like they are retrieving a very great treasure.