Game Tester: As a games tester you are responsible for play-testing games and pushing them to breaking point and finding bugs that need to be fixed.
Lighting Artist: The Lighting Artist is responsible for making the lighting in the project. They are responsible for using colour, light and mood to help drive narrative story telling, using lighting to help convey emotional experiences and working closely with the art team to improve workflow and processes.
UI Artist: The UI artist designs the User Interface of the program. This is very important as the UI is used by the player to access many different facets of the game. Your responsibilities are - Production of UI art assets, such as iconography and image treatments, Export of UI art assets to game and testing in build, Documentation and maintenance of UI art assets, Support in the organisation of assets within the game. Having a great attention to detail and a passion for design systems will help you alot in this role.
Project Manager: As the Project Manager you will provide support to the team and be responsible for managing and developing the internal milestone approval process. You are responsible for: Owning the management, structure and centralization of info, internal roadmaps, and approval docs, Providing regular updates to the leadership team on upcoming roadmaps and challenges, Working with and coordinating between studio, production, marketing, and analysis on key milestone deliverables etc. You most likely need 2-3 years' experience in a similar role, organisation skills with an eye for detail, Knowledge of or significant interest in the video games industry, Ability to work on own initiative and be proactive.